Yesterday, several members of Digital Publishing Services attended a NERCOMP (NorthEast Regional Computing Program) event on inexpensively creating and managing digital humanities projects. The event featured several speakers from a range of Northeastern higher ed institutions to discuss their projects and the motives, tools, and strategies behind them. Of the subjects covered, some highlights were: introducing gaming elements into a Classics course via collaborative online annotation; digital storytelling with iPads; virtual history narratives; publishing and analysis tools; and data preservation methods. The variety of the projects and methods served as a strong indication that digital humanities can be a feasible pursuit for many institutions, even those with a limited budget.
Information and downloadable materials are available at the NERCOMP event site. For an archive of live commentary on the event, you can search #NERCOMP on Twitter.